Riftbound daily #1
Two puzzles a day, the same cards for everybody. Work out the champion from six attribute clues, or name the card from a blurred piece of its artwork. Six tries each, free, and no account to make.
There are two Wordle-style puzzles here for the Riftbound trading card game, and they run side by side. Each picks one card a day, everybody gets the same cards, and each keeps its own streak, so a bad day at one does not cost you the other.
Each row compares your guess against the hidden card across six attributes. Green means an exact match. Amber means close: for a domain that means you share one but not all of them, and for Energy or Might it means you are within one, with an arrow pointing toward the real number. Grey means no match at all.
The trick is that a wrong guess is still worth making. Guessing a card you know well in a domain you suspect narrows things down far more than guessing something you have never seen.
There are no free clues, because every candidate for one turned out worse than none. Miss three times though and you are told the first letter of the champion's name. That is not one of the six compared columns, so the lifeline arrives without deadening the board.
The second puzzle shows you a piece of the day's artwork, blurred and zoomed a long way in. There is nothing to compare and no columns to read. You either recognise it or you do not, and every wrong guess pulls the camera back and takes some of the blur away.
The window stays inside the artwork and never reaches the card's name, which is printed across the middle of every Riftbound card. Miss three times and you are told which set it came from.
Classic uses champion cards only, meaning the ones named after a League champion like Jinx or Darius, across the four main sets: Origins, Spiritforged, Unleashed and Vendetta. That is 153 cards covering 87 champions.
Opening that up to the whole catalog would make a worse puzzle rather than a harder one. There is a group of 24 battlefield cards in there that share every single compared attribute, so you could turn all six columns green and still have no way of working out which of the 24 it was. A puzzle you cannot reason your way to is not difficult, it is broken.
Art mode has no such problem, because a picture belongs to exactly one card. So it draws on all 903 cards from those same four sets, champions and commons alike.
If a card is new to you, every answer links to its full card page with artwork, stats and prices, so a loss is at least a card learned.
Midnight UTC. Everyone gets the same card on the same day, which is what makes sharing a result meaningful rather than a spoiler for whoever is a few hours behind you.
No. The game is free and there is nothing to sign in to. Your streak lives in your own browser, so it stays on whichever device you play on.
A streak counts consecutive days solved. Missing a day, or running out of guesses, sets it back to zero. Your all-time played and solved totals are kept either way.
Yes. Miss three times and the first letter of the champion's name appears above the board, or in art mode the set the card came from. Neither ever shows up in your shared result, so posting your grid still gives nothing away.
No, they are counted separately, and they are never the same card on the same day. Losing the classic puzzle leaves your art streak alone, and the other way round.
No. RiftPocket is an unofficial fan project, not produced by, endorsed by or affiliated with Riot Games. Riftbound and League of Legends are trademarks of Riot Games, Inc.